﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 战棋模拟器
{
    class 吵吵模组 : Minion
    {
        public 吵吵模组() : base()
        {
            Attack = 2;
            Health = 4;
            Star = 4;
            Race = race.mech;
            Skills[2] = true;
            Skills[3] = true;
        }


        public override Minion NewOne()
        {
            return new 吵吵模组();
        }
    }


    class 吵吵模组_金色 : 吵吵模组
    {
        public 吵吵模组_金色() : base()
        {
            Attack *= 2;
            Health *= 2;
            count *= 2;
            buff *= 2;
        }

        public override Minion NewOne()
        {
            return new 吵吵模组_金色();
        }
    }
}
